package cate.game.display.msg;

import cate.game.client.msg.ClientMsg;
import cate.game.client.msg.MsgConfig;
import cate.game.client.msg.MsgOutput;
import cate.game.client.msg.id.MsgIdBDisplay;
import easy.java.dev.note.NoteField;

@ClientMsg(title = "英雄展示生成 の 返回")
public class HeroDisplayBuildResp implements MsgOutput {

    @NoteField("英雄的唯一ID")
    public String heroUid;

    @NoteField("英雄展示的唯一ID")
    public String displayUid;;

    @Override
    public MsgConfig conf() {
        return MsgIdBDisplay.HERO_DISPLAY_BUILD_RESP;
    }
}
